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Mafia Environment - Before/After

Making Of / 07 June 2022

Mafia - Before/after

Now that the updated version of my older Mafia project has been published, I have decided that instead of completely removing the images of the old version from my ArtStation, I'll instead move them to this blog. This way I can preserve the old images and show some of the before and after changes which I had done.

Right away, you can see that the brick textures were replaced and a new pathway was assembled out of Megascans assets. Additionally, the window frame models were replaced with a more detailed assets and a better looking blinds. The wooden balcony on the left has also gone through some small changes. I have slimmed down the wooden beams which support it and I have introduced some more randomness by moving some wooden planks around. Some props were moved and some were added. This was done to fill out the environment and to also more closely match the original environment from the 2002 Mafia game. 

The biggest change I have done to this environment is change of light setup and introduction of weather effects. Weather effects were achieved using the Sky Creator Plugin from Unreal Marketplace. This plug in was also the reason why I have returned to this project. I wanted to try it out and learn how it works on an older environment first before attempting to use it in a completely new environment. 

As I mentioned earlier, the balcony has gone through some changes which are easier to spot in this close up shot. 


This video was made in the old version of the environment and shows some additional areas of the environment which I have left as they were in this new version.